Dive Deep Into The XR World

Challenge Yourself and get into the World of XR. From Newbie, to experienced Developer. Choose the Pathway that works best for you to get into XR.

Choose Your Path

We want you to succeed! Join the free 4 weeks challenge to learn if you have what it takes. From newbie to Developer, different entry points guarantee no waste of time and hyper efficient learning.

Pre-Coding Challenge

Do you have what it takes to join the next generation of XR development? Take our 4 weeks coding challenge to see if you have the skills that you need to join the world of VR/AR developers. If you are able to finish the assignments of this course, we will be able to enroll you to the XR Foundations and Prototyping Bootcamp.

4 weeks, self-paced

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XR Foundations Bootcamp

By the end of the XR Foundations course, you will have learned how to professionally use the Unity editor, code with C#, be proficient with 3D Math, and other, industry wide used XR tools. You will also create and polish your first VR project, that brings all previously learned tools together.

8 weeks, part-time

January to March 2022

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XR Prototyping Bootcamp

The goal of the XR Prototyping Bootcamp is to get you a winning VR/AR project portfolio that convinces recruiters and leaves no doubt over your VR/AR prototyping skills. In the end of 8 weeks, you will have 4 prototypes and 1 MVP - based on your personal career goals and preferences.

8 weeks, part-time

March to May 2022

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XR Bootcamp Trainers

Course Essentials

Live Sessions

Meet 2-3 times each week. During each instruction period, ask live questions and get real time feedback.

Hand-Picked Instructors

All XR Bootcamp Instructors are top VR professionals specializing in VR interaction design. They want to know your career and project goals and will give you pro feedback along the way.

1-on-1 Mentoring

Stuck on something? Get unblocked. Get feedback and high quality insights into advanced VR development. We’re here to help you succeed!

Close-Knit Community

Daily contact with your project team. Connect with your next industry colleague or startup cofounder. Troubleshoot with the gang for quick responses. Share opportunities, share your projects, troubleshoot, get job offers, and share referrals.

Project-Based Learning

We can't stress it enough – project-based learning is the BEST way to go from zero to hero in the fast-paced world of VR.

Learn How to Think

Evolve into a quick thinking hacker, learn the secrets of rapid prototyping, and elevate your spatial computing mindset. Fail fast, learn fast.

What Our Alumni are saying

With a full time job, I already work in Unity for 40 hours a week. However, at the end of the day i still find myself excited to explore the course content and learn new things from the master class.

Ian MackenzieSoftware Engineer , Samsung

I am enjoying this course! The topic, UI ideas and Unity frameworks being shared and explained are very valuable to me. The guest lecturers have been especially good thanks to the quality of speakers, mentors, and class members.

James PowderlyMixed Reality Designer, Snap Inc.

The assignments were very challenging, but we were given a lot of resources and making good use of everything that we had online and all of the mentors which were extremely helpful.

William MillerProject Assistant, Miller Electric Construction, Inc.

Access to Industry Guest Lectures

Behind the Scenes: Building Instinctual Interactions on HoloLens 2. XR Bootcamp Open Lecture with Julia Schwarz, Principal Software Engineer at Microsoft Hololens.

Behind the Scenes with Magic Leap: Designing Gesture Interaction for XR Copresence – Karen Stolzenberg (Lead Interaction Designer) and Savannah Niles (Lead Product Manger).

Behind the Scenes with Ultraleap: Lessons Learned. J. Selstad (Principle Software Engineer), C. Wren (Global Applications Team Lead, Ultraleap), H. Limerick (User Research/Insights Lead)

Advanced Master Classes

Get the curriculum