State of the Art Interaction Design Principles
In this workshop you will learn the different aspects of VR/AR interaction design that you need to know to create the most immersive experiences.
By participating in this workshop, you will save hundreds of hours of experimentation time. Your instructors will share their lessons learned of over two years of experimentation and hundreds of iterations with interactive UI, physics-based interactions and hand tracking input.
During the full day workshop, the instructors will highlight the most important aspects you need to consider when designing interfaces from a first concept to working prototype. You will learn different design perspectives to design a fully functional and responsive interface that not only engages the user, but results in an impactful, satisfying and immersive experience.
Meet Your Instructors
The Swiss ETH graduates Roger Kung and Dennys Kuhnert are fascinated by the endless opportunities in VR since 2018. Founders of Holonautic, a next gen VR studio, they have a team of 7 employees working with them on the game Holoception, available on Steam. Both of them bring diverse expertise to the table. Roger has a degree in Economics, Life Sciences and Computer Science, while Dennys, after a degree in Neuroengineering and Biotech specialized in Spatial Computing early on. Both of them are eager to go beyond the current standards of VR and build the future of spatial computing. They are the creators of the famous hand physics lab, one of the most downloaded games on sidequest! Dennys and Roger are keen on sharing their knowledge with you!
What others say
”Wow. The way these hand tracking experiments are going there soon won't be any need for hand controllers in VR/AR anymore...Excellent workMika Saastamoinen@MobiiliMika
”Dude, Your videos are the best! This is some inspiring work!Neon Engine@NeonEngine
Seriously. I daydream of this in our future.
”I have to try it! A dream came true for VR research!Vincent Goupil@FoxShiver
”You are a VR programming magician and I hope every developer in the future learns something from you.icsomic@icsomic
”Your hands' physics just rocks.Diego fernandez-bravo@cliv3twit
This course is open to everyone interested in learning interaction design.
However, it is recommended that you have already worked on VR/AR projects or game engines before to benefit most from the course.
- Spatial Designers: striving to push the boundaries of interaction design and UX.
- UI/UX, Product, App, Frontend Designers: passionate about learning more about the design of spatial environments.
- 3D Engine Developers: motivated to learn physics-based interactions
This workshop is only for individual sign-up. Please don’t share your access with other people so that we can make sure to be able to give workshops again in the future. Please contact us under firstname.lastname@example.org for corporate workshops or group discounts.
As in all our online classes, you will get to know your classmates. We organize social breaks for everyone to get to know each other and build a great new network!
No, this is not a hands-on course. After the Immersive Interaction Workshop, XR Bootcamp offers a 7 weeks deep-dive session where you can co-create your own portfolio project alongside Roger and Dennys! Fill this form to receive the invitation.
You can submit your questions at any time before or during the course in the chat window. We will make sure to answer a maximum number of questions from participants as time allows.
No, this is not a hands-on class. You will only need a working PC/Laptop to watch the workshop and ask your questions!