Master Class
Rendering Optimization
Reduce rendering time, master lighting, geometry, texture optimizations and rendering pipelines for smooth performance. Learn professional techniques for creating high-fidelity visuals without taking a hit to performance.
Course Content
Step-by-step, you will learn how to render and optimize your VR experience
Start Date
March 2021
90 min. live lecture, 90min. mentorship per week
Who is it for?
VR, AR, Game and Enterprise application developers
Class Duration
In 6 weeks only, you will learn how to optimize a nightmare 1fps scenario to run smooth at high fps!
Industry Expertise
Fast-track your skills
Arm yourself with hard-earned expertise delivered by top-tier training industry professionals. During Lectures and exclusive Mentorship sessions, they will share lessons-learned, tips and secrets of successful VR application roll-outs.
Rapid Development
Create. Iterate. Reuse.
The project you will create is an industry state-of-the-art prototype which could open doors for you and which will make you eligible to apply for cross-industry VR prototyping positions.
VR Project Management
Team up with a Designer
During the class, you will be matched with a fellow developer to complete the most complex VR application requirements. You will learn VR project management and how to communicate your requirements to developer teams efficiently.

Meet Your Instructors
Notably known for merging Art and technology, Vivek has been working with filmmakers to bring them their complex thoughts to life. With a background in film-making, electronics, and Computer Science he has contributed to numerous films during production and post-production. With a Masters in Computer Science from the University of Pennsylvania, Vivek is an active advocate of making art using technology and has been heading a lecture series called “Engineering behind Hollywood.” He is known as the rendering mastermind behind The Lion King, Destiny and many VR/AR titles.
Curriculum & Course Structure
Learning Objective: From 1fps to optimized scenario
Requirements
One VR-ready PC per one or two participants;
One VR headset per computer (HTC Vive, Oculus Rift etc)
Location
Remote. Students can participate from anywhere, depending on their time zone and schedules.
Pricing
The Essentials
Mentorship Sessions
In the mentorship sessions, you get the chance to ask all the questions you may have. You will get actionable feedback on how to improve your skills and hit your weekly milestones.
Project based Learning
Project-based learning is the best way to go from zero to infinity in the fast-paced world of VR. In the live lectures and mentorship hours, we will focus on honing your technical skills.
Teamwork and Coworking
Match with a developer and learn how to communicate tech requirements. Work as a team. Support each other and find your next colleague or startup cofounders.
Enterprise Portfolio Project
The project you will create is a top industry level VR training program, which will open doors for you. Show your training app to your colleagues and digitize your department or create VR trainings for enterprise clients.
No Prerequisites
You don't need to know coding or Unity to participate in this class. A VR headset is useful to try and experience your training app. Let us know if you need a headset, we can support you with an affordable solution.
Industry Exposure
At the end of the program, it's time to celebrate and shine! You and your classmates will attend a VR pitch event and showcase your portfolio piece to a group of industry representatives.
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