TECHNICAL EXPERTISE
Learn Unity Dots, Hands-on. Live, or self-paced.
April 15 2024 - June 10, 2024
With few tutorials and missing documentation, Unity’s ECS remains a secret to many developers. With this class, you will get access to the most updated knowledge base, fully understand the API and how to use it, build a strong data-oriented mindset, learn to write your custom containers, and optimize execution with SMD structures.
The Swiss ETH graduate Roger Kung is fascinated by the endless opportunities in VR since 2018. One of the founders of Holonautic, the next-gen VR studio, they have a team of 7 employees working with them on the game Holoception, available on Steam. Roger has a degree in Economics, Life Sciences, and Computer Science, He is eager to go beyond the current standards of VR and build the future of spatial computing. He and Dennys are the creators of the famous hand physics lab, one of the most downloaded games on sidequest! Roger is keen on sharing their knowledge with you!
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In the live classes, you will get to know your classmates. We organize social breaks, team meetings, master-minds, and get-togethers for everyone to get to know each other and build a great new network!
If you subscribe to the live mentorship sessions, you can submit all your questions. In the group mentorship hours, you will get time with technical mentors to go over your implementation questions from the lectures and assignments.
The class is implementation focused. Students implement a capstone project application from scratch – with the help of sample code and project templates.
After applying, we will interview you in person (online). After asking a few questions, we will be able to quickly tell if you are eligible.