Behind the Scenes: Building Instinctual Interactions on HoloLens 2. XR Bootcamp Open Lecture with Julia Schwarz, Principal Software Engineer at Microsoft Hololens.
Discover Our Master Classes
These beginner level courses are for designers, game developers, managers and coders who want to learn how to prototype XR Applications and learn the foundations of VR/AR development.
ADVANCED MASTER CLASSES
Our hands-on master classes are for advanced developers who love to be challenged and want to build industry-standard projects especially for standalone XR devices.
Unity’s ECS: DOTS
On-demand recorded workshops are teaching you the principles of VR/AR Development. Useful to beginners as well as advanced level VR/AR developers and designers.
SPECIALIZED BEGINNER CLASSES
These hands-on courses are for Subject-Matter Experts looking to create their first VR/AR portfolio projects and gain rapid prototyping skills using low-code/no-code tools. You can also choose to be matched with a developer to realize your VR app idea.
Mobile AR App
Access to Industry Guest Lectures
What Our Alumni are saying
“With a full time job, I already work in Unity for 40 hours a week. However, at the end of the day i still find myself excited to explore the course content and learn new things from the master class.”Ian MackenzieSoftware Engineer , Samsung
“I am enjoying this course! The topic, UI ideas and Unity frameworks being shared and explained are very valuable to me. The guest lecturers have been especially good thanks to the quality of speakers, mentors, and class members.”James PowderlyMixed Reality Designer, Snap Inc.
“The assignments were very challenging, but we were given a lot of resources and making good use of everything that we had online and all of the mentors which were extremely helpful.”William MillerProject Assistant, Miller Electric Construction, Inc.