Upskill And Unlock A Truly Exciting Career

Intensive VR/AR Courses, Bootcamps and Workshops

Master Classes (Advanced)
XR Bootcamp (Beginner to Intermediate)

Discover Our Master Classes

The Augmented and Virtual Reality Industries are booming. The Metaverse is a top priority on every company's agenda. Navigating this vast space is a challenge - and an extraordinary opportunity. XR Bootcamp courses are designed and taught by award-winning, cutting-edge leading XR professionals, making sure that what you learn moves you forward.


These beginner to intermediate level VR/AR Courses are for designers, game developers, managers and coders who want to learn how to prototype XR Applications and learn the foundations of VR/AR development.





Our hands-on master classes are for advanced developers who love to be challenged and want to build industry-standard projects especially for standalone XR devices.






On-demand recorded workshops are teaching you the principles of VR/AR Development. Usefull to beginners who are thinking about starting one of our VR/AR Classes as well as advanced level VR/AR Developers and designers.




These hands-on VR/AR Courses are for Subject-Matter Experts looking to create their first VR/AR portfolio projects and gain rapid prototyping skills using low-code/no-code tools. You can also choose to be matched with a developer to realize your VR app idea.




VR/AR Course Essentials

With hand-picked instructors, a focus on networking with senior-level industry professionals, and 1-on-1 mentoring, we support our students with world-class content and personal advice, helping you to choose the best next step in your metaverse career.

Live Sessions

Meet 2-3 times each week. During each instruction period, ask live questions and get real time feedback.

Hand-Picked Instructors

All XR Bootcamp Instructors are top VR professionals specializing in VR interaction design. They want to know your career and project goals and will give you pro feedback along the way.

1-on-1 Mentoring

Stuck on something? Get unblocked. Get feedback and high quality insights into advanced VR development. We’re here to help you succeed!

Close-Knit Community

Daily contact with your project team. Connect with your next industry colleague or startup cofounder. Troubleshoot with the gang for quick responses. Share opportunities, share your projects, troubleshoot, get job offers, and share referrals.

Project-Based Learning

We can't stress it enough – project-based learning is the BEST way to go from zero to hero in the fast-paced world of VR.

Learn How to Think

Evolve into a quick thinking hacker, learn the secrets of rapid prototyping, and elevate your spatial computing mindset. Fail fast, learn fast.

Access to Industry Guest Lectures

Once a month, we invite senior-level industry professionals to share their technical knowledge, learnings and hiring strategies with us. These open lectures are accessible to all. Our students get exclusive behind-the-scenes access to private networking sessions. Speakers we hosted in the past: Julia Schwarz, Principal Software Engineer at Microsoft Hololens, Mar Gonzalez, Senior Researcher at Microsoft Research, Matt Newport, CTO and Founder at OssoVR, and many more.

VR/AR Courses

Behind the Scenes: Building Instinctual Interactions on HoloLens 2. XR Bootcamp Open Lecture with Julia Schwarz, Principal Software Engineer at Microsoft Hololens.

VR/AR Courses

Behind the Scenes with Magic Leap: Designing Gesture Interaction for XR Copresence – Karen Stolzenberg (Lead Interaction Designer) and Savannah Niles (Lead Product Manger).

VR/AR Courses

Behind the Scenes with Ultraleap: Lessons Learned. J. Selstad (Principle Software Engineer), C. Wren (Global Applications Team Lead, Ultraleap), H. Limerick (User Research/Insights Lead)

What Our Alumni are saying

Our student’s success is our success. In the XR Dev world, all that matters is your skills and your project portfolio. That’s why our students are focused on building portfolio projects that impress recruiters. If that’s not your priority, you can also choose to get a Unity Programmer, Developer, or Artist Certificate.

  • "With a full time job, I already work in Unity for 40 hours a week. However, at the end of the day i still find myself excited to explore the VR/AR course content and learn new things from the master class."

    Ian Mackenzie
    Software Engineer,  Samsung
  • I am enjoying this course! The topic, UI ideas and Unity frameworks being shared and explained are very valuable to me. The guest lecturers have been especially good thanks to the quality of speakers, mentors, and class members.

    James Powderly
    Mixed Reality Designer, Snap Inc.
  • “The assignments were very challenging, but we were given a lot of resources and making good use of everything that we had online and all of the mentors which were extremely helpful.”

    William Miller
    Project Assistant, Miller Electric Construction, Inc.

XR Bootcamp Trainers

Our trainers are distinguished instructors, know how to manage a rapidly changing industry, eager to share their knowledge. From the AWE-Award winning founders of Holonautic to Ayhan Sakarya working as a VR developer on Ubisoft’s AAA title Assassin’s Creed VR, to Sean Ong, thought leader and publisher, we make sure that our trainers know and only teach skills that are high in demand by clients and the industry.

Ben Simpson

Master Trainer at XR Bootcamp
Ben Simpson is a driven and determined game developer. He has 10+ years of programming experience and lecturer at the University of West London. He is the owner and lead developer at the game studio Arrogant Pixels.

Dennys Kuhnert

COO Holonautic
Dennys Kuhnert is the co-founder of Holonautic and creator of the AWE Award-winning VR experience: Hand Physics Lab, one of the best hand-tracking experiences on the Quest.

Roger Kueng

CEO, Holonautic
Roger Kueng is the co-founder of Holonautic and creator of the AWE Award-winning VR experience: Hand Physics Lab, one of the best hand-tracking experiences on the Quest.

Ruben Torres Bonet

Founder at TheGamedev.Guru
Ruben is a game developer specializing in optimizing games and experiences made in Unity. He worked on 10+ games and experiences for well-known clients like Ubisoft, Wooga, Audi and Volkswagen.

Sean Ong

Founder at ManuVR Entertainment
Sean Ong is a thought leader who has published on topics ranging from holographic computing to the economics of clean energy systems. Sean has also co-founded several XR startups, including Laborbot and Manuvr Entertainment Inc.

Shiva Mohseni

XR Consultant at ShapesXR
Shiva is a UX generalist currently working at ShapesXR. She is experienced in designing mobile, web, and AR/VR applications for A-listers in SaaS, automotive, and telecommunication industries.

Previous Master Class Participants

Our course participants are exceptional talents. We are proud that our graduates work at companies such as Ubisoft, Accenture, Samsung, Microsoft, Talespin, and many unique and boutique VR studios. Our course satisfaction rate is 4.7/5.

  • Chrıstıne Hıll Hobbı
    Chief Strategıst

    '' I can't tell you how much XR Bootcamp changed my professional life / goals for business. Your program is amazing!''

    Uttam Grandhi
    VIrtual RealIty Software Engineer

    '' I highly recommend XR Bootcamp for people trying to improve their VR/Unity skills. Their continuously growing list of courses caters to the needs of everyone. ''

    David Martınez Moreno
    XR Experıentıal Designer

    '' The course is really exciting and fascinating. It feels like we can use everything we learn here extensively in our projects.''

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