Upskill And Unlock A Truly Exciting Career

Learn MR & VR Development with XR Bootcamp's intensive Virtual Reality Courses

XR Bootcamp (Beginner-friendly)
XR Prototyping (Intermediate)
MR & VR Master Classes (Advanced)

Learn VR Development

The Virtual Reality Industries are booming. The Metaverse is a top priority on every company's agenda. Navigating this vast space is a challenge - and an extraordinary opportunity. XR Bootcamp's Virtual Reality and Metaverse courses are designed and taught by award-winning, cutting-edge leading XR professionals, making sure that what you learn moves you forward.

BEGINNER TO INTERMEDIATE BOOTCAMPS

These beginner to intermediate level VR Courses are for designers, game developers, managers and coders who want to learn how to prototype XR Applications and learn VR development.

C# CODING WITH UNITY

XR FOUNDATIONS

XR PROTOTYPING

ADVANCED MR & VR MASTER CLASSES

Our hands-on master classes are for advanced developers who love to be challenged and want to build industry-standard projects especially for standalone XR devices.

VR INTERACTIONS

RENDERING OPTIMIZATION

HOLOLENS  & MIXED REALITY

UNITY’S ECS: DOTS

ON-DEMAND WORKSHOPS

On-demand recorded workshops are teaching you the principles of VR/AR Development. Usefull to beginners who are thinking about starting one of our VR/AR Classes as well as advanced level VR/AR Developers and designers.

RENDERING OPTIMIZATION

VR INTERACTION DESIGN

SPECIALIZED BEGINNER CLASSES

These hands-on VR/AR Courses are for Subject-Matter Experts looking to create their first VR/AR portfolio projects and gain rapid prototyping skills using low-code/no-code tools. You can also choose to be matched with a developer to realize your VR app idea.

MEDICAL

VR TRAINING

MOBILE AR APP

Our MR & VR Course DNA

With hand-picked instructors, a focus on networking with senior-level industry professionals, and 1-on-1 mentoring, we support our students with world-class content and personal advice, helping you to choose the best next step in your metaverse career.

Live Group Sessions

There's nothing better than live mentorship. We're meeting 2-3 times each week to do code reviews. Our instructors are online 24/7 to unblock you fast whenever you need support with your VR Dev project.

Hand-Picked Instructors

All XR Bootcamp Instructors are top successful VR professionals passionate about sharing their expertise. We are only hiring top trainers that have a proven track record at triple AAA studios or have launched successful VR apps.

1-on-1 Mentoring

Sometimes, it just feels better to connect with an expert privately. Ask for a  1-on-1 session with our advanced level trainers or XR career advisors.  We’re here to help you succeed!

Close-Knit Community

We highly value and empower personal connections. Benefit from a super active network of network of students, alumni and experts sharing opportunities, advice and discuss the latest XR tech release.

Project-Based Learning

All our courses focus on enabling you to become a self-sufficient VR developer. At graduation, you will be proud to look at your achievements, learnings and  impressive VR project portfolio. 

Think like a Pro VR Dev

Evolve into a quick thinking hacker, learn the secrets of rapid prototyping and VR development from the best of the best VR instructors. Fail fast, learn fast, and elevate your spatial computing mindset.

Access to Industry Guest Lectures

Once a month, we invite senior-level industry professionals to share their technical knowledge, learnings and hiring strategies with our VR course participants. VR Course subscribers get exclusive behind-the-scenes access to private networking sessions. Speakers we hosted in the past: Julia Schwarz, Principal Software Engineer at Microsoft Hololens, Mar Gonzalez, Senior Researcher at Microsoft Research, Matt Newport, CTO and Founder at OssoVR, and many more.

Behind the Scenes: Building Instinctual Interactions on HoloLens 2. XR Bootcamp Open Lecture with Julia Schwarz, Principal Software Engineer at Microsoft Hololens.

Behind the Scenes with Magic Leap: Designing Gesture Interaction for XR Copresence – Karen Stolzenberg (Lead Interaction Designer) and Savannah Niles (Lead Product Manger).

Behind the Scenes with Ultraleap: Lessons Learned. J. Selstad (Principle Software Engineer), C. Wren (Global Applications Team Lead, Ultraleap), H. Limerick (User Research/Insights Lead)

What Our Alumni are saying

Our student’s success is our success. In the XR Dev world, all that matters is your skills and your project portfolio. That’s why our students focus on building portfolio projects that impress recruiters and build an exciting career. If that’s not your priority, you can also choose to get an official Unity Programmer, Developer, or Artist VR or Metaverse Certificate.

  • "With a full time job, I already work in Unity for 40 hours a week. However, at the end of the day i still find myself excited to explore the VR/AR course content and learn new things from the master class."

    Ian Mackenzie
    Software Engineer,  Samsung
  • I highly recommend XR Bootcamp for people trying to improve their VR/Unity skills. Their continuously growing list of courses caters to the needs of everyone.

    Uttam Grandhi
    VIrtual RealIty Software Engineer, NYU
  • I have shared this in my talk, but i'd like to give a shout out to XR Bootcamp once again for their wonderfull master class which played a crucial role in implementing our VR anesthesia module at NY College of Dentistry.

    Uttam Grandhi
    VIrtual RealIty Software Engineer, NYU
  • The course is really exciting and fascinating. It feels like we can use everything we learn here extensively in our projects.

    David Martınez Moreno
    XR Experıentıal Designer
  • I can't tell you how much XR Bootcamp changed my professional life / goals for business. Your program is amazing!

    Christine Hill Hobbi
    Chief Strategist
  • The Master Class has been a great opportunity to learn from trainers who are doing some of the most interesting and cutting edge interactions possible on consumer VR today. We are planning to send our developers to XR Bootcamp classes to learn the latest XR tech stack.

    Matt Newport
    CTO, OssoVR
  • XR Bootcamp was a great fit to me because I really felt that it merged everything that I needed, not only the knowledge, but also there were fantastic tutors and professional industry knowledge. And to me, that is extremly valuable because I am coming from a different industry.

    Davıd Martınez-Moreno
    XR Experiential Designer
  • I joined because I have had a huge interest in hand tracking and I know it's exactly the future, I knew this technology would also benefit our clients as well in the future. So I'm getting a head start on this technology to benefit our clients coming up.

    Josette Seitz
    XR Engineer
  • I had zero experience with coding, and trying to learn by myself, I could spend hours and hours and hours trying to figure something out. And I didn't get it. But when I explained the problem to the XR Bootcamp trainer - he just told me in one minute, well, it doesn't work because of these reasons and you can try this other way - and it worked!

    Davıd Martınez-Moreno
    XR Experiential Designer
  • I am enjoying this course! The topic, UI ideas and Unity frameworks being shared and explained are very valuable to me. The guest lecturers have been especially good thanks to the quality of speakers, mentors, and class members.

    James Powderly
    Mixed Reality Designer, Snap Inc.
  • “The assignments were very challenging, but we were given a lot of resources and making good use of everything that we had online and all of the mentors which were extremely helpful.”

    William Miller
    Project Assistant, Miller Electric Construction, Inc.

XR Bootcamp Trainers

Our trainers are distinguished and successful VR Developers and  know how to manage a rapidly changing industry, eager to share their knowledge. From the AWE-Award winning founders of Holonautic to Ayhan Sakarya, working as a VR developer on Ubisoft’s AAA title Assassin’s Creed VR, to Sean Ong, thought leader and publisher, we make sure that our trainers know and only teach skills that are high in demand by clients and the industry.

Ben Simpson

Master Trainer at XR Bootcamp
Ben Simpson is a driven and determined game developer. He has 10+ years of programming experience and lecturer at the University of West London. He is the owner and lead developer at the game studio Arrogant Pixels.

Dennys Kuhnert

COO Holonautic
Dennys Kuhnert is the co-founder of Holonautic and creator of the AWE Award-winning VR experience: Hand Physics Lab, one of the best hand-tracking experiences on the Quest.

Roger Kueng

CEO, Holonautic
Roger Kueng is the co-founder of Holonautic and creator of the AWE Award-winning VR experience: Hand Physics Lab, one of the best hand-tracking experiences on the Quest.

Ruben Torres Bonet

Founder at TheGamedev.Guru
Ruben is a game developer specializing in optimizing games and experiences made in Unity. He worked on 10+ games and experiences for well-known clients like Ubisoft, Wooga, Audi and Volkswagen.

Sean Ong

Founder at ManuVR Entertainment
Sean Ong is a thought leader who has published on topics ranging from holographic computing to the economics of clean energy systems. Sean has also co-founded several XR startups, including Laborbot and Manuvr Entertainment Inc.

Shiva Mohseni

XR Consultant at ShapesXR
Shiva is a VR UX specialist currently working at ShapesXR (previously T-Systems). She is experienced in designing mobile, web, and AR/VR applications for A-listers in SaaS, automotive, and telecommunication industries.

Romy Hasler

XR developer at Holonautic
Romy Hasler is working as a senior VR Developer at Holonautic. She has been with XR Bootcamp since the beginning and enjoys mentoring course participants of the  Advanced Interactions and Rendering Optimization Master Classes

Ayhan Sakarya

VR Programmer at Ubisoft
Ayhan Sakarya is working as VR developer at Ubisoft for the triple AAA title Assasins Creed VR for the Meta (Oculus) platforms.  He's mentoring students of all VR Courses, including the Advanced VR Interactions Master Class and VR Foundations.

Fabian Quosdorf

Head of Immersive Development at Island Labs GmbH
Fabian Quosdorf has worked in the AR/VR/MR space for 15 years. He's worked on titles like The Matrix Resurrections  and is now managing director of mixed.world, and CTO of Island Labs (Official Member of Forbes Tech Council).

Previous VR Master Class Participants

Our course participants are exceptional talents. XR Bootcamp graduates work at companies such as Ubisoft, Accenture, Samsung, Microsoft, Talespin, and many unique and boutique VR studios. We're proud that our students consistently give us outstanding reviews (NPS 4.7/5). 

Virtual Reality and Mixed Reality Courses 

Master Classes (Advanced)
Bootcamp (Beginner to Intermediate)
  • Chrıstıne Hıll Hobbı
    Chief Strategıst

    '' I can't tell you how much XR Bootcamp changed my professional life / goals for business. Your program is amazing!''

    Uttam Grandhi
    VIrtual RealIty Software Engineer

    '' I highly recommend XR Bootcamp for people trying to improve their VR/Unity skills. Their continuously growing list of courses caters to the needs of everyone. ''

    David Martınez Moreno
    XR Experıentıal Designer

    '' The course is really exciting and fascinating. It feels like we can use everything we learn here extensively in our projects.''

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