Cowork together and forge invaluable connections with a global community of XR Designers from the most rapidly expanding XR companies worldwide.
This course is not about chasing the next credential. Our approach is about teaching the skills you need to make a difference in your organization. Learn from an XR Design expert who has been confronted with your XR Design problems hundreds of times before – and learn from their solutions to typical XR Design challenges.
Case Studies
Through insightful case studies, tailored monthly assignments, and peer collaboration, this fellowship is engineered to advance your design skills to the next level.
Live Lectures
Every month, a big tech expert joins us to teach what he has learned from a recent challenge from his own company. Attention - you may need to sign an NDA!
Cohort of Peers
Cowork together and forge invaluable connections with a global community of XR Designers from the most rapidly expanding XR companies worldwide.
Practice
Alongside our trainers, you will work on practical assignments, improve your own XR Design Portfolio, and access actionable frameworks from hard-earned insights from the best in tech.
Expert-led
Our experts have designed and prototyped for Meta, Microsoft, Samsung, or some of the most successful XR apps and games worldwide (Hand Physics Lab, Surgineer, Mash Me Up).
Accountability
Taught by the Best in class
Case Study Based Teaching
Focus on Practice not Theory
Accountability and Pathways
Networking and Peer support
Monthly Live Lectures and Sessions
Study Real Industry Case Studies
Our unique approach uncovers the most common challenges faced by XR Designers, gathers solutions from leading experts, and breaks them down into repeatable playbooks you can act on.
Learn from Renown XR Designers in the Industry
Our trainers have launched and designed the most prominent XR Apps and Games out there.
Prototype and Design with Low-Code Tools
We are teaching the tools all XR Designers are using to implement and communicate their ideas in the easiest and most efficient ways.
Our instructors are XR developers, UX UI experts, and design magicians who have previously worked with Meta Reality Labs, Microsoft, Samsung, and Magic Leap as well as built impressive product designs and VR AR experiences to deliver cutting-edge technology.
On-Demand Technical Skills Curriculum
Master technical prowess through curated tutorials, paving the way for you to prototype and bring to life your inaugural XR apps and experiences.
Monthly Live Case Studies and Mentorship
The program heart lies in live discussions, hands-on assignments, and portfolio enhancement, empowering you to construct your own robust, personalized portfolio.
Every month, you have 2 live lessons. First, a live case study, by an established XR Professional, and second a mentorship session to discuss your learnings and assignments.
Module 4
Designing User Interface for XR Apps
Module 5
Inputs & Lifelike Interactions
Module 6
Blending Realities: Location-based XR Experience
Module 7
Unity 101: XR Environment Set Up and 3D Asset Management
Module 8
Designing Multi-User XR Experience
Module 9
Evaluating and Iterating the XR experience through User Testing
Module 10
Collaborate & Iterate & Test as an XR Designer (Cross Platform)
Module 11
Managing Designers & Devs as a Lead Designer or an XR PM
Module 12
Gen AI and Design - make the most out of newly released tools
Module 1 teaches the core principles of spatial design, the XR design process & creating a visionOS Design Prototype for Apple's VisionPro.
Here's a glimpse into module 1:
Module 2 teaches the core principles of spatial design, the XR design process & focuses on ideation to storyboarding
Module 3 of the XR Design Fellowship focused on XR Worldbuilding and Environmental Storytelling. Case Study: Theme Parks in XR!
Module 4 of the XR Design Fellowship first focused on analyzing the design of interesting multi-user XR apps to ideate and create a more manageable multi-user XR experience.
Module 5 teaches you the essential concept of XR and application of Mixed Reality through the lens of fitness.
Module 6 explores the core set of Unity and the Meta Presence Platform SDK from the designer's perspective.
Module 7 will explore the basic understanding of the 3D asset pipeline and go over the process of preparing 3D assets for designing and prototyping in XR.
Module 8 will examine how AI can improve the creative process by going beyond tools and workflows, making XR Creators fast and efficient.
Standard
$149/month
One Year Subscription
$105/month*
Corporate Offer
Bulk Discounts
Need a course access for your organization?
You can expect to spend a total of 10-15 hours per month, broken down as follows:
By engaging with this structured format, you will receive a well-rounded and comprehensive learning experience.
Your access to the course is tied to your subscription. As long as your subscription remains active, you will be able to continue accessing all of the course materials, including videos, assignments, and the community channels.
We highly recommend familiarizing yourself with Virtual Reality (VR), Augmented Reality (AR), Generative Artificial Intelligence (AI), and other technologies discussed in the course. It's difficult to grasp the potential of XR and the prototypes you're creating, if you're not able to try them out yourself! Feel free to ask us about our equipment recommendations.
You will receive a certificate of completion upon successful completion of the 12-months course, submission of all assignments and your portfolio.
You will have access to our trainers through live case study and mentorship sessions where you can receive direct feedback from our trainers.
We will keep you informed of any updates through the XR Bootcamp's social media channels.
You can Apply now to begin your fellowship journey and stay in the loop!
Great! Please reach out to us via our Discord Channel and contact Ferhan from our support team at any time - XRB#9400